Card battles and elemental advantage
Mechanic
Build a nine-card deck. An elemental advantage adds 2 attack Power.
Element matchups
| Attacking element | Advantage against |
|---|---|
| Meadow | Sky |
| Sky | City |
| City | Hills |
| Hills | Meadow |
Status effects
Poison deals 1 damage at the start of each of two affected turns. Freeze skips one turn. Only one negative status can occupy a card: another poison or freeze does not stack, refresh or replace it.
Shield is separate and blocks the first damage event before disappearing.
Ally buff and double strike
Ally buff adds exactly 2 Power to each other allied card at the start of the turn, without a maximum cap.
Double strike deals half adjusted attack Power to its second target, rounded up. Apply the 2-Power elemental bonus before halving.